How to find hidden growth opportunities in your product | Albert Cheng (Duolingo, Grammarly, Chess.com)
Episode
85 min
Read time
2 min
Topics
Remote Work, Startups, Fundraising & VC
AI-Generated Summary
Key Takeaways
- ✓Explore and Exploit Framework: Find winning experiments then systematically expand learnings across the product. When Chess.com discovered users prefer reviewing wins over losses, they made game review 25% more positive, growing reviews by 25% and subscriptions by 20%, then applied positivity patterns to adjacent features like puzzles and challenges.
- ✓Freemium Sampling Strategy: Grammarly doubled upgrade rates by interspersing paid suggestions among free ones instead of only showing spelling and grammar corrections. This counterintuitive approach gave free users a taste of premium features without cannibalizing paid conversions, demonstrating the product's full value proposition beyond basic correctness.
- ✓Experimentation Volume Targets: Chess.com went from zero experiments to targeting 1000 annually by enabling no-code testing, expanding experiments beyond product to lifecycle marketing, App Store optimization, and content. The goal itself matters less than conversations about what infrastructure and cultural changes enable that velocity.
- ✓Current User Retention Priority: For daily-use products, existing user retention compounds far more than new user acquisition. Duolingo found 80% of daily active users are current or resurrected users, not new signups. Day one retention of 30-40% indicates product-market fit for consumer apps with sufficient frequency and scale.
- ✓AI-Powered Analysis Tools: Text-to-SQL Slack bots answer ad-hoc data questions instantly without analyst bottlenecks, dramatically increasing company-wide data literacy. This removes embarrassment barriers that prevent people from asking questions, creating an explosion of inquiry that surfaces hidden insights and accelerates learning cycles across growth teams.
What It Covers
Albert Cheng, growth leader at Duolingo, Grammarly, and Chess.com, shares his explore-and-exploit framework for finding growth opportunities, biggest monetization wins including Grammarly's freemium sampling strategy that doubled upgrade rates, and experimentation best practices.
Key Questions Answered
- •Explore and Exploit Framework: Find winning experiments then systematically expand learnings across the product. When Chess.com discovered users prefer reviewing wins over losses, they made game review 25% more positive, growing reviews by 25% and subscriptions by 20%, then applied positivity patterns to adjacent features like puzzles and challenges.
- •Freemium Sampling Strategy: Grammarly doubled upgrade rates by interspersing paid suggestions among free ones instead of only showing spelling and grammar corrections. This counterintuitive approach gave free users a taste of premium features without cannibalizing paid conversions, demonstrating the product's full value proposition beyond basic correctness.
- •Experimentation Volume Targets: Chess.com went from zero experiments to targeting 1000 annually by enabling no-code testing, expanding experiments beyond product to lifecycle marketing, App Store optimization, and content. The goal itself matters less than conversations about what infrastructure and cultural changes enable that velocity.
- •Current User Retention Priority: For daily-use products, existing user retention compounds far more than new user acquisition. Duolingo found 80% of daily active users are current or resurrected users, not new signups. Day one retention of 30-40% indicates product-market fit for consumer apps with sufficient frequency and scale.
- •AI-Powered Analysis Tools: Text-to-SQL Slack bots answer ad-hoc data questions instantly without analyst bottlenecks, dramatically increasing company-wide data literacy. This removes embarrassment barriers that prevent people from asking questions, creating an explosion of inquiry that surfaces hidden insights and accelerates learning cycles across growth teams.
Notable Moment
Chess.com discovered through tracking that 80% of users review games after wins, not losses as expected. Flipping the post-loss experience to show brilliant moves instead of blunders with encouraging coach messages grew engagement dramatically by aligning with human psychology over logical assumptions.
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“Albert Cheng, growth leader at Duolingo, Grammarly, and Chess.com... Grammarly doubled upgrade rates by interspersing paid suggestions among free ones.”
“Albert Cheng, growth leader at Duolingo, Grammarly, and Chess.com... Duolingo found 80% of daily active users are current or resurrected users, not new signups.”
“Albert Cheng, growth leader at Duolingo, Grammarly, and Chess.com... When Chess.com discovered users prefer reviewing wins over losses, they made game review 25% more positive.”
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